Daily Prototype Challenge

ROLE
DEVELOPER
DESCRIPTION
This project is a challenge for me to build prototypes as quick as possible, and try on and familiarise with different technologies. As a restriction, I had only 1 working day for build each prototype.

Prototypes could be classified into several genres, and each genre equals to 1 section below, the main purpose and tested techonologies are being listed
YEAR
2018
GENRE
Multiple
PLATFORM
Android, iOS

Hardware Integration

Main Purpose / Technologies
  • Testing possible integration with hardware inside mobile phone :-
    • Gyroscope
    • Accelometer
    • Battery Status
    • Camera Information & Capturing Video
    • Touch Points
    • Microphone
  • Processing recorded audio​

FPS Simulator

Main Purpose / Technologies
  • Using accelometer for aiming rather than swiping the screen
  • Testing a different first-person shooting (FPS) experience in mobile device​

Mini Arcade Games

Main Purpose / Technologies
  • Testing 3D physics behaviors with simple arcade games
  • Speed run challenge to build-up a simple game mechanics​

Progressive Loading

Main Purpose / Technologies
  • Testing progressive loading to create unless path
  • Applying above technologies to both 2D and 3D​

Simple Logic Game

Main Purpose / Technologies
  • Testing for UI animations
  • Testing logical flows​

3-Axis 2D Coordinate

Main Purpose / Technologies
  • Generating hexagon-tiled 2D map randomly
Jasper Yu